﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using RPGLibrary.ItemClasses;

namespace RpgEditor
{
    public partial class FormShieldDetails : Form
    {
        public Shield Shield { get; private set; }

        public FormShieldDetails()
        {
            InitializeComponent();
            this.Load +=new EventHandler(FormShieldDetails_Load);
            btnOK.Click +=new EventHandler(btnOK_Click);
            btnCancel.Click +=new EventHandler(btnCancel_Click);
        }

        void FormShieldDetails_Load(object sender, EventArgs e)
        {
        }

        void btnOK_Click(object sender, EventArgs e)
        {
            Close();
        }

        void btnCancel_Click(object sender, EventArgs e)
        {
            Close();
        }
    }
}
